WHO WE AREWe're not your typical game developers. We're passionate game enthusiasts turned creators, crafting worlds that'll blow your socks off!From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!At Flying Wild Hog, our passion for gaming drives everything we do. We are a team of dedicated people creating immersive experiences for a diverse gaming community, from gamers to gamers.ABOUT THE POSITIONWe are looking for a passionate, motion-oriented animator with a heart for storytelling. If you are an experienced cinematic animator looking for an opportunity to join our team, send your CV and portfolio!RESPONSIBILITIESCreating character animation for in-game cinematics, dialoguesCreating facial animation and lip-syncWorking with motion capture dataWorking with actors on mocap setCollaborate with cinematic artists on layouts, storyboardsClose collaboration with cinematic director and gameplay animation teamCollaborate with graphic artists, level designers and gameplay programmersBe able to identify and resolve technical issues and bugsShare their knowledge and mentor other team membersWork with the tool and engine teams in order to improve the game design workflowREQUIREMENTSAt least 1 shipped title or 2 years experience in animation/post-productionKnowledge of motion capture, facial animationUnderstanding of film language, cinematography basicsDemonstrating strong composition feel, action continuity and camera framing choicesLayout and camera animation skillsBasic understanding of level design and game mechanicsBasic knowledge of UE4 (sequencer)Good knowledge of Motion Builder, Maya or any other 3D animation softwareBeing able to communicate fluently in EnglishAt least 2 shipped titles or 5 years experience in post-productionBONUS POINTSPrevious experience with game cutscenes creation workflowExperience in CG post-production, cinematics, advertising, film productionCharacter animation skills, understanding of motion capture technologyTechnical knowledge of UE4Previous experience in level lighting in UE4IF YOU JOIN USPossibility to work 100% remotePrivate medical care (entirely financed by the employer)Sports Card (FitProfit card)Hog's Academy - development budgetProfessional mental health supportLanguage lessons (Polish and English)Flexible working hours (core hours 11:00-16:00)Influence on various aspects of the game - the game is being created by the whole team your opinion countsThe team consists of experienced veterans, which means - huge developmentWorking environment based on a strong team spirit and positive energy
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