Monks is seeking a talented and experienced Lighting / Shading Artist to join our team. We are looking for an experienced, team-oriented, self-motivated artist to join our growing visualization team. You are not only characterized by an excellent eye for details but also by your profound technical knowledge of Maya and Arnold render. Experience as a photographer or DOP are a big plus. If you are also familiar with complex CGI pipelines and can work independently in a structured way, even better!Key Responsibilities:As an experienced Lighting / Shading Artist you are working on demanding projects for premium customers with the highest demands on quality and aesthetics.You create, manage and optimize your 3D assets for high end stills and cinematics that meet the high-performance requirements of real time applications simultaneously.You set up and optimize your shaders and lighting.You are responsible for assuring the best visual and technical quality of your created assets.You proactively support the development of our CG pipeline and workflows even further.You push the envelope constantly in terms of innovation and AI. Exploring new ways of getting results.As a team player you are working together with a growing number of dedicated and highly motivated CG Artists.Requirements:At least 4 years of production experience.Additional knowledge of scripting is very welcome.Used to deal with complex CGI pipelines.Interest in high-quality visualizations.Comfortable working in long term at scale production as well as short smaller projects.Good communication and collaboration skills to work effectively within a team.Good written and verbal English is mandatory.Experience within automotive projects is a plus!Interested?Apply for this job!
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